I’m happy to announce that the next Update for the game is here that further improves player’s experiences as well as graphics!
The update features a new Networking system that deals with various connection problems and also helps finding low latency hosts (by the distance filter). In addition, it also remixed some AI behaviors that widened the range of difficulty: while Hard and Expert really push players beyond any limits, Weak and Regular should be easier to deal with (but it does not mean it will miss if it sees you standing for too long). The game also came with many graphics options, along with bug fixes and other improvements.
Today is 22nd, and according to plan, Batlle Splash Open Beta Test (OBT) will end in several hours…
However, after two weeks of Testing, I’ve changed my mind:Battle Splash OBT’s life time will be extended!
In another words:You can keep playing Battle Splash for the time being, until Battle Splash reaches its next milestone.
The game will be updated in response to bugs fixes, improvements, and gameplay balancing during the OBT.